Documentation
SimpleMaker reduces the number of points of Polygon objects,
while attempting to conserve the original shape of the object.
|
New in V2.2 |
|
OSX /6CE+ support |
|
|
only plane areas |
|
|
|
17.000
points |
5.000
points |
500
points |
|
Usage of the plugin is very simple. After selecting a Polygon object,
click on SimpleMaker in the plugin menu.
In the dialog box, you can choose the desired number of points. SimpleMaker
will reduce the polygons until this number is achieved.
You can also decide to minimize the resulting number of triangles.
It is impossible to reduce polygons without creating triangles - even
if the original object did not contain any. During reducton, non-planar
rectangles are generated; if they are strongly bent, rendering errors
may appear.
Furthermore, you can guide SimpleMakers' reduction process by defining
priorities: should small irregularities within large surfaces be smoothed
out, or should these be preserved.
|
Original version |
Smoothe |
Details |
SimpleMaker can not know which parts of an object are important.
- During Smoothing, SimpleMaker removes small bumps, since
the overall impression is not affected, but many polygons can be saved.
- With the method Details, SimpleMaker tries to converve small
details as long as possible.
Consequently, in case of doubt, try both methods, and choose the one
more appropriate for your model. SimpleMaker creates a new object, and
does not modify the original.
Batch Reduction
If you group all objects into a Null Object, you can automatically
reduce i.e. 100 objects by 75%. To do this, simply select the Null
Object, and then choose SimpleMaker. The slider gives an indication
of the degree of reduction. |
|
|
Selective Reduction
It is often necessary to reduce only parts of an object. Simply
select the desired polygons or points; SimpleMaker then only reduces
these parts. Naturally, the border to the non-reduced areas is
completely conserved.
The example shows the smoothing of a single eye brow.
|
|
|
Conservation
of tags and textures
The new version of SimpleMaker conserves all tags
of the original object. In doing so, point and polygon selections,
as well as vertex maps, are automatically corrected. SimpleMaker
even goes one step further, and attempts to conserve proportions
and borders. |
|
|
The example on the left hand shows a texture for the lips. This
texture was limited to the polygon selection. The reduction of
the skin and of the lips is clearly visible, but at the same time,
the border between lips and skin is preserved in its original
form.
Of course the UVW-tags are also adapted to the new object, as
shown in the picture on the right.
|
|
|
|
|
SimpleMaker also reduces complex objects. Here,
the body, the dress and the hair, including the selections and
UV-maps, are grouped into one object. The original object (20.000
points) has been reduced to 5.000 points. |
Freeware
The unregistered version runs automaticly as Freeware, and can reduce
objects with up to 10.000 points.
Full version
|
The unlimited version has no limitations on the number of points. |
|
Batch reduction |
|
Selective reduction |
|
Conservation of tags and textures |
1. |
Payment |
closed |
2. |
Download |
|
3. |
Register |
closed |
Registered updates
new Cinema serial number
? --> new registration code
You can enter the old registration key or copy the file
"register.txt" in the new folder.
|
|
CINEMA 4D XL |
|
|
Plugins |
|
|
|
SimpleMaker |
|
|
|
|
... |
|
|
|
|
|
register.txt |
<-- please copy this file into the new folder or enter your
old registration key in the dialog box |
|
|
|
|
res |
|
|
|
|
|
strings_de |
|
|
|
|
|
strings_us |
|
Version history
2.2
- OSX, 6CE+ Support
2.1
- optimized for XL7/8
- better status bar
- OSX support
2.0 Full version
- batch reduction
- selective reduction
- conservation of tags and textures
1.2 Free version
- generate better mashs
1.1 Free and full version
- english version
- reduced objects have the same position as the original
|